Meta to Bring New Education Product to Quest VR Devices

Meta to Bring New Education Product to Quest VR Devices

Shipra Sanganeria
Published by Shipra Sanganeria on Apr 26, 2024
Fact-checked by Kate Richards
Fact-checked by Kate Richards

Meta announced that it is set to launch a new education product for its Quest VR headsets later this year. By leveraging its metaverse technologies like virtual, mixed, and augmented reality, Meta aims to transform conventional teaching and learning experiences.

Aimed at teachers, trainers, and administrators, it will enable seamless management of multiple Quest devices in any educational setting, eliminating the need for individual device preparation and updates. Additionally, educators would have the ability to access “education-specific apps and features,” wrote Nick Clegg, Meta’s president of global affairs, in a blog post dated April 15.

While the company still hasn’t revealed the product name or its list of features, Clegg said that the product will help teachers save time and make it “easier for students to learn, apply, and practice new skills”. Utilizing virtual reality, the hub will make it possible for students and educators to cost-effectively learn and experience things that are impossible in the physical world.

Initially, the education product will be available in Quest for Business-supported markets and to institutions serving learners aged 13 and above.

Additionally, to enhance this product as the best education device, Meta intends to continue its partnership with educators, researchers, and third-party developers within the global sector.

Over the past year, Meta, in partnership with various educational institutions, has been exploring the application and impact of immersive learning. In September 2023, the company announced its collaboration with 15 universities across the US that were actively experimenting with immersive learning.

Moreover, for Meta Quest, the company already had available a dedicated range of education-related apps covering a variety of subjects, including science, engineering, technology, math (STEM), history, and language.

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